Culture and Tales from the World at Large

Our world is a diverse and vibrant one. A multitude of races and peoples inhabit the game world.

The dominant race in the world are humans. Short lived compared to some of the other races their kind has spread across the known world and due to their resourcefulness and adaptability have made home in all corners of the known world. As varied as they are numerous there is no profession they cannot master nor environment to which they cannot adapt.

Beastkin, in truth there is little that binds Beastkin as a race. The term encompasses a diverse range of part humanoid part bestial creatures bred for various purposes often long forgotten. Certainly some are ferocious warriors challenging the world as they find it. They are characterised by their appearance often furred or scaled with other bestial features. Not all are warriors though with teachers, healers and crafters all represented in their number.

Long lived like their fey progenitors the Elves are long-lived. Like nature itself, elves are wide ranging in both their appearance and attitude. From the wild and unpredictable, to the calm and serene (sometimes within the same individual), there is little above their facial features and respect for the land that is common to all. Ranging from the high elves strong in magic and secret lore to agile woodland sprites many have simply integrated with the short lived races living out their long lives as others come and go.

The dwarves are famous for the quality of their arms and armour and other crafted goods. Dwarves are stout and robust, known for their exceptional mining skills. With stocky builds, long beards, and rugged features, they possess incredible strength and endurance. Renowned for their loyalty and honor, dwarves value their rich cultural heritage and maintain a strong sense of community. Often fierce warriors, they wield heavy axes and hammers with unparalleled skill. Despite their gruff exterior, dwarves possess a deep love for feasting, drinking, and storytelling, embodying a spirit of resilience, determination, and unwavering resolve.


Goblins, often misunderstood, possess a unique charm that goes beyond their mischievous reputation. With their smaller stature, they are nimble and agile, excelling in acrobatics and stealth. Goblins are inherently curious and possess a deep connection to nature, making them skilled herbalists and caretakers of the environment. They have an affinity for magical energies, often using it to create enchantments and helpful potions. Despite their mischievous tendencies, goblins also display a strong sense of camaraderie and loyalty within their tight-knit communities. Their quick wit and ingenuity make them invaluable allies, capable of surprising acts of heroism and clever problem-solving.

Orcs, Physically, there is no such thing as an average Orc; they come in a variety of skin colours and sizes, although a dark skin does seem to be common. Their tendency to regard survival of the fittest as the central tenet of child care means that they are generally tough, robust creatures. This makes them ferocious fighters who combine sly cunning with a determination to succeed at all costs. Often misunderstood and mistreated who is to judge the orcish mindset ? Certainly they are survivors and will fight with passion for a cause they believe in.

Trolls, Trolls are large and varied hominids, whose skin colour and texture generally reflects the climate from which they originate. For example, those from the far north may have a smooth, pallid skin with coarse patches of hair while those that dwell in more temperate latitudes may have skin colours that tend towards a swamp green or a rock grey, again depending on their origin. Their mode of dress often reflects their deliberate and contemplative nature, e.g. multi-layered with many odds and ends attached, each with some significance to the Troll in question. Trolls are extremely methodical in nature and can spend a long time considering many factors before acting upon a problem. This contemplative nature can often be mistook for a lack of intelligence as they formulate their answers long after others have rushed to hasty action.

Ogres, are a large and proud race whose strength and raw courage is legendary. Their physical presence and strength of will makes it easy for them to berate, and press into service, lesser races for their own whims. An Ogre’s life can be characterised as a series of brutal incidents strung together around eating and drinking, which makes them very abrupt in their dealings with others, with a tendency to trample over the ‘social niceties’ that other races hold dear, without understanding the offence they have caused. Ogres have a magpie-like attitude to dress; as bright as possible and as much as possible, with their obviously savage appearance further enhanced by baroque styles of armour and viciously detailed weaponry.